PWIFE-690 the form is completed. After filling out the form, give the form to your school.
**Event Highlights**
- Pre-registering athletes get a FREE t-shirt with their registration.
- Pre-registering athletes get a FREE t-shirt with their registration.
- Pre-registering athletes get a FREE t-shirt with their registration.
- Pre-registering athletes get a FREE t-shirt with their registration.
- Pre-registering athletes get a FREE t-shirt with their registration.
- Pre-registering athletes get a FREE t-shirt with their registration.
- Pre-registering athletes get a FREE t-shirt with their registration.
- Pre-registering athletes get a FREE t-shirt with their registration.
- Pre-registering athletes get a FREE t-shirt with their registration.
- Pre-registering athletes get a FREE t-shirt with their registration.
- Pre-reging get athletes a FREE t-shirt with their registration.
- Pre-reging get athletes a FREE t-shirt with their registration.
- Pre-reging get athletes a FREE t-shirt with their registration.
- Pre-reging get athletes a FREE t-shirt with their registration.] Clocking athletes for the race is done digitally using a timing system worn on the wrist of each racer.
## Components
The event consists of four game components.
### 1. Mill Mill Game
In this game, teams are given 15 sticks to build a mill. The team that finishes the mill first wins the game. The game is designed to test teamwork and problem solving skills. It includes four runs and one best throw. Earth is accepted because it is clean and a valuable resource.
### 2. Speed Combat
This game requires speed, agility, and the ability to assess each other's speed quickly. Each participant is given three target targets. The person who finishes the most targets wins. Athletes run laps around the field and assess each other's speed quickly. The goal is to improve their speed in the future.
#### **Race**
Participants are given a limited amount of time to run around the field. The aim is to complete each lap as fast as possible. Competitive races, speed, and agility are assessed here.
### 3. Object Race
In this game, participants need to race around the field using certain objects. Starting on the starting line, participants are instructed to pick up an object left behind in the field. The event then begins with teams trying to strategically pick targets, launch and land the objects as quickly as possible. The goal is to encourage teamwork and problem solving skills.
### 4. Game Field
This game field is designed to provide a fun car challenge to participants. Participants are tasked with avoiding obstacles and getting from one point to another without getting stuck. The game is intended to test teamwork as it presents a unique challenge.
### Challenges
- A large rock is placed in the middle of the field, representing a unique obstacle. Participants are tasked with dodging the obstacle as quickly as possible.
- A multi-slit barrier is placed in the field, intended to challenge participants' agility and fine dexterity. The test requires participants to jump over obstacles or slide underneath them.
- Participants are given a certain amount of time to step from one point to another without injuring themselves.
### Performance of game
The game is designed for fun and is intended to test teamwork as it presents a unique challenge. The goal is to encourage teamwork and problem solving skills.
## Templates
The game is designed for fun and is intended to test teamwork as it presents a unique challenge. The goal is to encourage teamwork and problem solving skills.
## Interactive
Some of the games are integrated with interactive features such as staying in line and jumping in circles. Testing these skills encourages teamwork and problem solving skills.
### Everyday
- A large rock is placed in the middle of the field, representing a unique obstacle. Participants are tasked with dodging the obstacle as quickly as possible.
- A multi-slit barrier is placed in the field, intended to challenge participants' agility and fine dexterity. The test requires participants to jump over obstacles or slide underneath them.
- Participants are given a certain amount of time to step from one point to another without injuring themselves.
## Performance
Participants are instructed to pick up an object left behind in the field. The goal is to encourage teamwork and problem solving skills.
## Game Components
### 1. Mill Mill Paper
Features include four races and one best throw. Earth is accepted because it is clean and a valuable resource.
### 2. Summer Storm
Participants need to race around the field using certain objects. Starting on the starting line, participants are instructed to pick up an object left behind in the field. The event then begins with teams' trying to strategically pick targets, launch and land the objects as quickly as possible. The goal is to encourage teamwork and problem solving skills.
### 3. Game Field
This game field is designed to provide a fun car challenge to participants. Participants are tasked with avoiding obstacles and getting from one point to another without getting stuck. The game is intended to test teamwork as it presents a unique challenge.
### 4. Speed Combat
This game requires speed, agility, and the ability to assess each other's speed quickly. The participants are given three target targets. The person who finishes the most targets wins. The game is intended to encourage teamwork and problem solving skills.
### 5. Speed Combat
This game requires speed, agility, and the ability to assess each other's speed quickly. The participants are given three target targets. The person who finishes the most targets wins. The game is intended to encourage teamwork and problem solving skills.
### 6. Speed Combat
This game requires speed, agility, and the ability to assess each or another's speed quickly. The participants are given three target targets. The person who finishes the most targets wins. The game is intended to encourage teamwork and problem solving skills.
### 5. Race
Participants are given a limited amount of time to run around the field. The aim is to complete each lap as fast as possible. Competitive races, speed and agility are assessed here.
### 6. Race
Participants are given a limited amount of time to run around the field. The aim is to complete each lap as fast as possible. The task is intended to test teamwork and problem solving skills.
### 7. Obstacle
Participants are tasked with avoiding obstacles and getting from one point to another without getting stuck. The game is intended to test teamwork as it presents a unique challenge.
## Components
### 1. Mill Mill
With this game, participants are given 15 sticks to build a mill. The team that finishes the mill first wins the game. It includes four runs and one best throw. Earth is accepted because it is clean and a valuable resource.
### 2. Speed Combat
This game requires speed, agility, and the ability to assess each other's speed quickly. Each participant is given three target targets. The person who finishes the most targets wins. Athletes run laps around the field and assess each other's speed quickly. The goal is to improve their speed in the future.
### 3. Object Race
In this game, participants need to race around the field using certain objects. Starting on the starting line, participants are instructed to pick up an object left behind in the field. The event then begins with teams trying to strategically pick targets, launch and land the objects as quickly as possible. The goal is to encourage teamwork and problem solving skills.
### 4. Game Field
This game field is designed to provide a fun car challenge to participants. Participants are tasked with avoiding obstacles and getting from one point to another without getting stuck. The game is intended to test teamwork as it presents a unique challenge.
### 1. Mill Mill
This game is intended to test teamwork as it presents a unique challenge. The game is designed for fun and is intended to test teamwork as it presents a unique challenge.
### 2. Speed Combat
This game requires speed, agility, and the ability to assess each other's speed quickly. Each participant is given three target targets. The person who finishes the most targets wins. The game is intended to analyze the candidates' speed and agility.
### 3. Object Race
In this game, participants need to race around the field using certain objects. Starting on the starting line, participants are instructed to pick up an object left behind in the field. The event then begins with teams trying to strategically pick targets, launch and land the objects as quickly as possible. The goal is to encourage teamwork and problem solving skills.
### 4. Object Race
In this game, participants need to race around the field using certain objects. Starting on the starting line, participants are instructed to pick up an object left behind in the field. The event then begins with teams trying to strategically pick targets, launch and land the objects as quickly as possible. The goal is to encourage teamwork and problem solving skills.
### 5. Obstacle
Participants are given a limited amount of time to run around the field. The aim is to complete each lap as fast as possible. The game is intended to test teamwork as it presents a unique challenge.
### 6. Obstacle
Participants are given a limited amount of time to run around the field. The aim is to complete each lap as fast as possible. The game is intended to test teamwork as it presents a unique challenge.
### 7. Obstacle
Participants are given a limited amount of time to run around the field. The aim is to complete each lap as fast as possible. The game is intended to test teamwork as it presents a unique challenge.
### 8. Obstacle
Participants are given a limited amount of time to run around the field. The aim is to complete each lap as fast as possible. The game is intended to test teamwork as it presents a unique challenge.
### 9. Obstacle
Participants are given a limited amount of time to run around the field. The aim is to complete each lap as fast as possible. The game is intended to test teamwork as it presents a unique challenge.
### 10. Obstacle
Participants are given a limited amount of time to run around the field. The aim is to complete each lap as fast as possible. The game is intended to test teamwork as it presents a world that is free of spills, leaks, spills, and spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills, spills,
2020年11月7日