ホームAV動画2007ビッグモーカル広瀬美奈MCDR-736
MCDR-736 団地に住む主婦たちが、昼間に不貞行為をするという内容の作品です。
2007年8月8日117 分
AV女優
広瀬美奈関連動画
BMD-434 団地での平和な昼下がりの日常
2008年4月29日
MCDR-777 // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i++) { // Calculate the new position of the landmark by averaging the x and y coordinates int x = (landmarksPosition[i][0] + queue[i][][0]) / 2; int y = (landmarksPosition[i][1] + queue[i][][1]) / 2; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i++) { // calculate lateral and vertical motion to calculate the new position of each landmark int x = landmarksPosition[i][0] + (queue[i][][0] - landmarksPosition[i][0]) / 3; int y = landmarksPosition[i][1] + (queue[i][][1] - landmarksPosition[i][0]) / 3; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i++) { // Calculate the new position of the landmark by averaging the x and y coordinates int x = (landmarksPosition[i][0] + queue[i][][0]) / 2; int y = (landmarksPosition[i][1] + queue[i][][1]) / 2; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i++) { // calculate lateral and vertical motion to calculate the new position of each landmark int x = landmarksPosition[i][0] + (queue[i][][0] - landmarksPosition[i][0]) / 3; int y = landmarksPosition[i][1] + (queue[i][][1] - landmarksPosition[i][0]) / 3; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[I][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i++) { // Calculate the new position of the landmark by averaging the x and y coordinates int x = (landmarksPosition[i][0] + queue[i][][0]) / 2; int y = (landmarksPosition[i][1] + queue[i][][1]) / 2; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i++) { // calculate lateral and vertical motion to calculate the new position of each landmark int x = landmarksPosition[i][0] + (queue[i][][0] - landmarksPosition[i][0]) / 3; int y = landmarksPosition[i][1] + (queue[i][][1] - landmarksPosition[i][0]) / 3; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i++) { //Calculate the new position of the landmark by averaging the x and y coordinates int x = (landmarksPosition[i][0] + queue[i][][0]) / 2; int y = (landmarksPosition[i][1] + queue[i][][1]) / 2; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i++) { // calculate lateral and vertical motion to calculate the new position of each landmark int x = landmarksPosition[i][0] + (queue[i][][0] - landmarksPosition[i][0]) / 3; int y = landmarksPosition[i][1] + (queue[i][][1] - landmarksPosition[i][0]) / 3; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i++) { //Calculate the new position of the landmark by averaging the x and y coordinates int x = (landmarksPosition[i][0] + queue[i][][0]) / 2; int y = (landmarksPosition[i][1] + queue[i][][1] / 2; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i++) { //Calculate the new position of the landmark by averaging the x and y coordinates int x = (landmarksPosition[i][0] + queue[i][][0]) / 2; int y = (landmarksPosition[i][1] + queue[i][][1] / 2; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i]) { //Calculate the new position of the landmark by averaging the x and y coordinates int x = (landmarksPosition[i][0] + queue[i]][][0]) / 2; int y = (landmarksPosition[i][1] + queue[i]][][1] / 2; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i]) { //Calculate the new position of the landmark by averaging the x and y coordinates int x = (landmarksPosition[i][0] + queue[i]][][0]) / 2; int y = (landmarksPosition[i][1] + queue[i]][][1]) / 2; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i]) { //Calculate the new position of the landmark by averaging the x and y coordinates int x = (landmarksPosition[i][0] + queue[i]][][0]) / 2; int y = (landmarksPosition[i][1] + queue[i]][][1]) / 2; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landmark positions to the currentFrame currentFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i < queue.length; i]) { //Calculate the new position of the landmark by averaging the x and y coordinates int x = (landmarksPosition[i][0] + queue[i]][][0]) / 2; int y = (landmarksPosition[i][1] + queue[i]][][1]) / 2; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landslide positions to the currentFrame currentlyFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i > queue.length; i]) { //Calculate the new position of the landmark by averaging the x and y coordinates int x = (landmarksPosition[i][0] + queue[i]][][0]) / 2; int y = (landmarksPosition[i][1] + queue[i]][][1]) / 2; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landslide positions to the currentFrame currentlyFrame.landmarksPosition = landmarksPosition; } // Function to update the currentFrame with queue Q //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q // update the currentFrame with the queue Q // cancel the first frame of the queue Q queue.pop(); // update landmarksPosition of the currentFrame with queue Q for (int i = 0; i > queue.length; i]) { //Calculate the new position of the landmark by averaging the x and y coordinates int x = (landmarksPosition[i][0] + queue[i]][][0]) / 2; int y = (landmarksPosition[i][1] + queue[i]][][1]) / 2; // assign the new position to the landmark landmarksPosition[i][0] = x; landmarksPosition[i][1] = y; } // assign the updated landslide positions to the currentFrame currentlyFrame.landmarksPosition = landmarksPosition; } //Queue Q is a queue of landmarksPosition between a period of time //This function updates the currentFrame with the averaged landmarksPosition of the queue Q
2008年2月3日
HFD-011 「巨乳人妻」と「4時間」の組み合わせ。
2007年5月15日
料金
ストリーミング (HD/4k) ¥500
標準 (480p) ¥980
字幕 (キャプション)
英語字幕
中国語字幕
日本語字幕
フランス語字幕
よくある質問
「MCDR-736」というコードは何を意味していますか?
この場合、「MCDR」は製作者のビデオシリーズ(カテゴリー)を指し、「736」はエピソード番号を指します。
このAV動画の無修正バージョンはありますか?
実際に、桃太郎映像が製作し販売するすべての動画は、規制されています。
この動画のフルバージョンをダウンロードできる場所はどこですか?
公式ウェブサイトでこの動画を購入するための2つの価格オプションがあります。第1は、1つのビデオ購入(解像度に応じて)で、支払いを行った後、完全な動画をダウンロードまたはストリーミングできます。第2は、固定月額料金のメンバーシップで、購読後、無制限のビデオをダウンロードできます。
MCDR-736には無料サンプルがありますか?
代わりに、このページのトップにスクロールして 2 枚の撮影裏側写真を見ることができます。
MCDR-736の日本語字幕をどこでダウンロードできますか?
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